Exercise-based games interventions at home in individuals with a neurological disease: A systematic review and meta-analysis
Résumé
The objective of this review was to summarize the current best evidence for the effectiveness, feasibility, user compliance and safety of exercise-based games (EBGs), including virtual reality and interactive video game interventions, for the rehabilitation of individuals with neurological disorders at home.
Origine | Fichiers produits par l'(les) auteur(s) |
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